Task 4: Major Project brief (draft)
Presentation. https://express.adobe.com/publishedV2/urn:aaid:sc:EU:8d35fe1b-3e39-493a-b84c-076b8a019205?promoid=Y69SGM5H&mv=other Slides 1-12 of Presentation. This presentation outlines the development of my major project exploring women’s safety when travelling alone at night. Building on reflections shared in previous blog post about design for change, the project investigates the invisible mental, emotional, and practical labour women undertake simply to move through public space. Rather than […]
Task 1 & 2 (draft)
Historical When looking at historical examples of design for change, I found myself naturally drawn to bold, graphic posters that combine strong typography with simple but striking imagery. I’ve always been interested in vintage packaging and post-war illustration styles (Like the matchbox design I have included on the right) I wanted to reflect that personal […]
Task 3 : Green time vs. Screen time (draft)
IntroIn a world where so much of our time is shaped by screens, we started thinking about how graphic design could gently encourage people to reconnect with the outdoors. Instead of criticising technology and people’s use of time, we wanted to focus on the positives like fresh air, movement, connection, small moments and making memories […]
Blender + 8th Wall.
Consideration of Emerging Trends. I am considering emerging trends in AR and web based technologies throughout my project by using webAR (8th Wall) which allows the experience to be accessed without requiring an app download, lowering barriers of economic accessibility and expanding reach across more devices. Modelling.To begin creating my 3D model in Blender, I […]
Informational Poster/Trigger Image
This part of my project focuses on the development of an AR poster system designed to share information about endometriosis in both casual public spaces and professional clinical environments. The posters are not just static pieces of print; they act as trigger images for my AR platform. I carefully consider how scale, language, accessibility, and […]
Brief and Presentation.
Brief. Presentation. Thankyou. Bib. Pinterest. “Blocked.” Pinterest.com, 2025, uk.pinterest.com/kateh0782/average-joes/. Accessed 4 Nov. 2025.
Development and Inspiration.
This section documents the development of my personal project. “Average Joe” including research, ideation, and creative exploration. My goal was to create a brand identity for an oat milk company that feels approachable and relatable, positioning plant-based milk as an everyday choice rather than a niche product. Throughout this process, I explored audience perceptions of […]
Story Board
This storyboard outlines a structured and engaging user journey through my AR experience, designed to educate and support understanding of endometriosis. User Journey Explanation Conclusion. I am hoping to develop this interactive AR experience to educate users about endometriosis, and in turn allow myself the breadth to feel and think about my on experience living […]
Project Plan
Milestones & User Strories. The timeline above outlines the key stages and production goals leading up to the final submission on January 5th. Each phase of the project builds upon the previous one, moving from research and conceptual development to 3D modelling, AR integration, user testing, and final tweeks. This structured plan ensures consistent progress […]
Research Overview
I have decided to do my project on a subject that is extremely important to me not only on a personal level but from a political and ethical stand point also. My project proposes the development of an interactive AR experience that visually represents endometriosis, a chronic and often misunderstood illness. My goal would be […]