Blender + 8th Wall.

Consideration of Emerging Trends. I am considering emerging trends in AR and web based technologies throughout my project by using webAR (8th Wall) which allows the experience to be accessed without requiring an app download, lowering barriers of economic accessibility and expanding reach across more devices. Modelling.To begin creating my 3D model in Blender, I […]

Informational Poster/Trigger Image

This part of my project focuses on the development of an AR poster system designed to share information about endometriosis in both casual public spaces and professional clinical environments. The posters are not just static pieces of print; they act as trigger images for my AR platform. I carefully consider how scale, language, accessibility, and […]

Story Board

This storyboard outlines a structured and engaging user journey through my AR experience, designed to educate and support understanding of endometriosis. User Journey Explanation Conclusion. I am hoping to develop this interactive AR experience to educate users about endometriosis, and in turn allow myself the breadth to feel and think about my on experience living […]

Project Plan

Milestones & User Strories. The timeline above outlines the key stages and production goals leading up to the final submission on January 5th. Each phase of the project builds upon the previous one, moving from research and conceptual development to 3D modelling, AR integration, user testing, and final tweeks. This structured plan ensures consistent progress […]

Research Overview

I have decided to do my project on a subject that is extremely important to me not only on a personal level but from a political and ethical stand point also. My project proposes the development of an interactive AR experience that visually represents endometriosis, a chronic and often misunderstood illness. My goal would be […]

VR Art & Immersive Storytelling

Open Brush (VR Painting) In Open Brush, I started by drawing a small individual flower.I immediately found it interesting how my brain was expecting to draw a flat image, but the lack of pressure on a canvas makes it hard to judge depth. Even something small and simple like this flower I had to move […]

Augmented Reality and UX

8th Wall For 8th Wall I created a simple AR experience where a 3D object appears when a specific image is scanned. I did this my creating an image tracker using a photograph of a cow – this was simply chosen at random and just for an exploration of the interface. To the left here […]

360° Content & WebVR

Blender 360 Render. For this project, I created a 360° rendered environment designed to be viewed on a mobile handset in YouTube VR mode. I composed it using Blender , with the animation features to decide the length of my video. To create the back ground I added an HDRI off Poly Haven that just […]